ABOUT ME
CONTACT ME
Email:mr.thomas.f.jordan_gmail.comCell Phone:724-991-9054
Email:
mr.thomas.f.jordan_gmail.com
Cell Phone:
724-991-9054
Hello. My name is Tom Jordan. I live in the Washington DC Metropolitan area and have recently graduated from DeVry University where I obtained my Bachelor's of Science degree in the field of Game and Simulation Programming.Since attending DeVry, I have learned Adobe Flash ActionScript 3.0, C++, and the Unreal Editor. Other pages showcase these abilities.I really enjoy programming. The challenge and puzzles that it provides can keep me entertained for hours. Let my passion for doing not only what is right, but doing it efficiently, help me to help you.
Hello. My name is Tom Jordan. I live in the Washington DC Metropolitan area and have recently graduated from DeVry University where I obtained my Bachelor's of Science degree in the field of Game and Simulation Programming.
Since attending DeVry, I have learned Adobe Flash ActionScript 3.0, C++, and the Unreal Editor. Other pages showcase these abilities.
I really enjoy programming. The challenge and puzzles that it provides can keep me entertained for hours. Let my passion for doing not only what is right, but doing it efficiently, help me to help you.
Flash
Flash is my favorite medium to use when creating anything from a game to artwork. I first experienced Flash in 2005 in a high school class and was amazed at how powerful yet simple it was.Then, with the release of CS3, Flash had an updated scripting language known as ActionScript 3.0. For me, it was similar to becoming reaquainted with an old friend. ActionScript 3.0 allows for so much more than its predecessor.
Flash is my favorite medium to use when creating anything from a game to artwork. I first experienced Flash in 2005 in a high school class and was amazed at how powerful yet simple it was.
Then, with the release of CS3, Flash had an updated scripting language known as ActionScript 3.0. For me, it was similar to becoming reaquainted with an old friend. ActionScript 3.0 allows for so much more than its predecessor.
Unreal
November 2009 Unreal released UDK (Unreal Development Kit) for free use to the general public. This engine can do more than I can explain in one page. Everyday for the past four months, I have been watching tutorials, teaching myself, and discussing Unreal so that I can better learnhow to utilize this engine. Here are a few examples of what I have done.