SKILLS: (Proficient)
3DS Max 2008 (modeling, animation)
Adobe Photoshop CS (texturing, digital painting)
Adobe Illustrator CS (vector graphics, interface design)
Unreal Editor 2004/Swat 4 Editor (level design)
AlienBrain (version control software)
SKILLS: (Knowledgeable)
Adobe After Effects (compositing, video editing)
Maya 7 (modeling, animation)
Pixologic ZBrush 2
OBJECTIVE:
I am looking for a position in the game industry, with an opportunity to work on an exciting title. My interest is in a studio that has a strong focus on teamwork and a strong desire by everyone to make the absolute best game possible.
WORK EXPERIENCE:
-Incinerator Studios, Environment Artist
(1/07 to Current)
-Unannounced Title / XBOX 360, PS3, Wii, PS2
(9/08 to Current) Modeled, textured and lit environments
-SpongeBob & Nicktoons Globs of Doom / Wii & PS2
(1/08 to 7/08) Modeled, textured and lit environments
-MXvs.ATV Untamed / Wii & PS2
(1/07 to 12/07) Modeled, textured and lit environments
FREELANCE:
Illustrations for the book "Mondays Stink" by Carl Deirshaw (06/03-07/03)
EDUCATION:
-Bachelor of Arts, Game Art and Design (1/04 to 6/06)
The Art Institute of Phoenix, Phoenix, Arizona
Honor Roll 10/04-3/05
-Bachelor of Arts, Graphic Design (9/98 to 5/03)
Colorado State University, Fort Collins, Colorado