I'm terribly sorry for the lack of updates, however as many of you know I am under a NDA agreement about the project I'm working on.
I've been keeping myself very busy with work. Over the next few months I will be announcing a couple of big-ticket projects my team is working on. Not to mention I am planning a complete overhaul of the website to reflect these new projects.
- Noesis Interactive
Developed for Noesis Interactive's Left 4 Dead tutorial, this three map campaign has become an overnight cult classic. Featuring three maps over three different periods of day, Fort Noesis is a highly optimized high-end campaign which can be played on most systems. Playable in both Left 4 Dead, and Left 4 Dead 2.
resume
I've always had a personal statement; "If you're not willing to exceed expectations, then how can you expect to meet them?" For all of the awards and success I've earned over the years, I've attributed it to this mindset. I'm an artist, and I've used critical analysis towards all of my goals. By doing so I've allowed myself to approach these obstacles uniquely.
Scholastically, I have received more awards than any other undergraduate in my class. I was considered to be a Graduate student by my peers on numerous occasions.
In my career I have received universal acclaim for my ability to go well beyond what is required of me, and to greatly surpass the expectations of my clients.
Ryan O'Koren
rokore1_yahoo.com
8854D Town & Country Blvd
Ellicott City, MD 21043
(443) 605. 6280
Made in 20 days over 179.5 hours, I wanted to put a creative touch on the arctic theme. Set in a frozen skyscraper in Winnipeg, the building begins to burn down. This custom campaign won first place in L4DMaps, "Most creative Arctic Themed Competition". It was the only campaign submission to the competition, and the only one with an indoor setting.
This campaign also features my experimental "budget fire". This is my attempt to include a large dynamic fire effect in an open space. Currently I'm redesigning the fire to be more optimized, detailed, and organic.
ZOMBIES FROM PLANET X!!1! is my design test submission for a level design position at Day 1 Studios. The design thesis behind the project is refractors, and tongue-in-cheek humor. Set on planet X, home to the universes most deadly blood sport PUNY HUMAN DEATHMATCH!
This single map is also designed around L4DMaps space themed competition. This allows me to receive community feedback to make a stronger submission. Features many custom textures and recordings done by myself.
My work has been exhibited in numerous locations around the Baltimore - Washington D.C. area. I prefer to work in numerous mediums depending on the subject mattter. Some of these exhibitions include the Towson Commons gallery, the Walters Art Museum, the Cork Factory gallery, and numerous local university galleries. My work has appeared in various publications including the City Paper, Grub Street, and online web blogs.
In 2008 I was selected to be Towson Universities applicant to Sculpture Magazine's Student Achievement Award.; the highest honor a graduate / undergraduate sculpture student at Towson University can be awarded.