Experience
Lead 3D And Concept Artist, Kamibu, Greece 2011 (full time)
I am responsible for the creation of all the art, concept, UI, characters, environment, items and also all the animation for the upcoming MMORPG codenamed Virtual Life. As i am the only artist in a small game development team, i have to communicate well with my programer and business colleagues in order to achieve the vision for the game. Also i have to use all my skills, drawing, painting, photography, modeling, UV unwrapping, texturing, rigging and animating, which means i get to take them all to the next level and become a better overall artist and also freely express my self through my art.
3D Architectural & Events Visualization Artist, Dojo entertainment, greece 2010 (freelance)
I created a series of 3D stills demonstrating what the future events would look like once every entertainment asset was in place. This meant i had to do on location photo shooting and add all the assets that i created digitally to match it.
3D Architectural Visualization Artist, 4S Constructions, Greece 2009 (Freelance)
I did photorealistic 3D representations of future projects so that the clients could see what their buildings were going to look like. This job had very tight deadlines of up to three days per project. For this to work i had to model and texture fast and optimize my scenes so that they rendered fast but looked as photorealistic as possible.
Barman - bar team leader, University of bradford students union bar, UK 2006-2008 (part time)
I was responsible for running and maintaining a cocktail lounge on Friday nights and had up to three bar persons under my supervision. This job depended on my ability to work well within a team and it involved planning, co-ordination and organizational skills. I also participated in a customer service seminar where we were taught how to best use our communication skills to please customers to the upmost.
Education
2005-2008 University of Bradford, Bradford, United Kingdom BA (Hons) in Computer Animation with Second Class Honours First Division (2:1)
Modules Included:
-Conventions Of AnimationFacial
-Modeling and Animation
-3D Character Modeling and Animation
-Computer Generated Special Effects
-Advanced Character Animation
-Design For Industry
-Final Year Individual Project:
During this project i created a three minute demonstration video in which I showcased three characters that I created from initial concept to high detailed digital sculptures which were realistically textured and rendered. My goal with this project was to create a demo-reel that illustrated my skills and knowledge concerning character creation; resulting in a piece of work i could exhibit potential employers once completing University.
Skills
Traditional Drawing Skills and good comprehension of anatomy and figure.
Technical Skills
Proficient in :
Autodesk Maya, Pixologic Zbrush, Adobe Photoshop
Good Knowledge of:
Autodesk 3DS Max, Softimage XSI, Autodesk Mudbox, Headus UV Layout
Other Software :
Adobe After Effects, Adobe Premiere, Adobe Flash, Microsoft Office
I operate both Microsoft Windows and MacOSX.
Language Skills
Greek (native)
English (native)
Interests
Arts: i enjoy drawing, digital sculpting, playing guitar and practicing martial arts; including Capoeira and Jujitsu
.
Sports: My other main passion revolves around extreme sports; I love the adrenaline rush i get when speeding down the side of a mountain on my snowboard with my friends by my side or doing backflips on my BMX bike ten feet of the ground.
Social: I live my life to its fullest and try new things all the time. I love meeting new and interesting people and adding value to their and my own life. I like to travel and learn from the different cultures and people.
References Available on request