Skills
3D: 3DS Max, Maya, Zbrush, Mudbox
2D: Photoshop
Work Experience
Zipper Entertainment/SCEA 1/06 - Present
Sr Environment Artist
Create 3D models and textures for environment pieces. Lead Jr artists in completing asset lists. Teach Jr artists pipeline and technique for our game. Work with designers and level artists to provide full lists of assets for them to place. Work to both polish and optimize existing pieces, either through texture or a complete overhaul. Fix art bugs pointed out by QA on my, and other artists pieces. Mythic Entertainment - Contract Work 1/06 - 3/08
Environment Artist
Ocasionaly Mythic has asked me to help them out with a project of one sort or another. Create 3D models and textures for environment pieces. Mythic Entertainment 5/05 - 1/06
Environment Artist
Create and concept environment pieces to be placed into the world of Dark Age of Camelot and Warhammer. Create all 3D models, props and textures for environment pieces. Work to both polish and optimize existing pieces either through texture, or a complete overhaul. Fix art bugs pointed out by QA on my, and other artists pieces. Sony Computer Entertainment America (SCEA) 7/04 4/05
Level/Prop Artist
Work with senior artists to create art assets for Syphon Filter: Dark Mirror. Created both props and terrain pieces. Worked to both polish and optimize existing pieces. Education
Digipen Institute of Technology
AAA 3D Computer Animation
9/02 4/04
References available upon request