Welcome, I have been 3d modeling since early 2006. I have found that many of my strengths are in mechanical and static design in a 3D environment. I have a bachelor in Game Simulation and Programming from DeVry University in Arlington Virginia.
I currently work for the MITRE Corp as a Information System Eng. Working Primarly on Virtual Worlds as a Scripter/Animator/3d Modeler:
I hope you enjoy the work I have created and how each one has a story behind it and the way it was design as no model is ever the same.
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M113 Armored Personel Carrier:
3ds max, in the photos you can see how I'm designing it does not have any actual textures on it yet. I'm using an actual m113 picture as reference for my design. The Tracks are the same as does I used on my M1-A1 Tank in the Gallery. Otherwise the body, hinges, light, top hatches, *machine gun in progress* and any other accessories I designed.
---------------------------------------------------------Subway Station:
3ds Max once again to design the train , tracks , benches , station , station map etc etc.
I'm a 3D Modeler and Designer ranging from industrial to artistic. I have worked on several projects from PSR Outdoors & Government Contracts.
I pride myself on the ability to create unique models and fun animations for several uses.
Being a recent DeVry Graduate I'm looking to kick off my career with an opportunity to be a 3D Artist or Environmental Modeler.
PUBLISHED TITLES I'VE WORKED ON:
PSR OUTDOORS: Virginia Beach, Virginia
"Canada Hunt"
Publisher: Maximum Family Games
Developer: PSR OUTDOORS
Platform: PC (Wii Soon)
*I worked on this project as a 3D Modeler and Coder*
EXPERIENCE
MITRE CORPORATION 06/2010-Present
Information Systems Engineer
•Primary role was to develop for Linden labs Second Life
•Developed various in world Models used for various uses.
•Applied graphics software (blender,3D Studio Max, GIMP)
•Created game concepts and real world use of 3D Structures
PSR OUTDOORS www.PSROUTDOORS.com
2008-06/2009
3D Modeler Internship
•Worked with a small team to design and develop environmental assets.
•Developed the first person hunter character and animations.
Asymmetric LLC
2009-12/2009
3D Modeler Contracted Work
•Using highly specific guidelines, designed technical 3-level structure for government contractor.
•Developed all assets to populate all levels.
Team Playground LLC www.TheTeamPlayground.com2009-02/2010
Lead 3D Modeler & Animator
•Developed all static assets to populate a city and all characters and animations for gameplay.
DeVry University 2006-2010
Bachelors in Game Simulation & Programming
SOFTWARE SKILLS
Development Tools
•3D Studio Max
•AUTOCAD
•zBrush
•Poser
•Light-Wave 3D
•Maya
•Adobe Photoshop CS4
•GIMP
•Torque Game Engine
•Unreal Development Kit (UDK)(UT3)
•Visual Basic C++,C#, Java, ActionScript
Gabriel Sifre
Lorton, Virginia 22079
(703)501-4192
Gabriel.Sifre_gmail.com
Languages
Spanish Fluent in writing & speaking
Telephone: (703)501-4192
Email: Gabriel.sifre_gmail.com